11![Reactive Planning Idioms for Multi-Scale Game AI Ben G. Weber, Peter Mawhorter, Michael Mateas, and Arnav Jhala Abstract— Many modern games provide environments in which agents perform decision making at several levels Reactive Planning Idioms for Multi-Scale Game AI Ben G. Weber, Peter Mawhorter, Michael Mateas, and Arnav Jhala Abstract— Many modern games provide environments in which agents perform decision making at several levels](https://www.pdfsearch.io/img/10bd38199d7e91b84aa7ffcd159a14aa.jpg) | Add to Reading ListSource URL: game.itu.dkLanguage: English - Date: 2010-08-10 12:41:00
|
---|
12![A Selective Move Generator for the Game Axis and Allies David L. St-Pierre, Mark H.M. Winands and David A. Watt Abstract— We consider the move generation in a modern board game where the set of all the possible moves i A Selective Move Generator for the Game Axis and Allies David L. St-Pierre, Mark H.M. Winands and David A. Watt Abstract— We consider the move generation in a modern board game where the set of all the possible moves i](https://www.pdfsearch.io/img/2a0c3d7406ac90e96aea3617543f5c4b.jpg) | Add to Reading ListSource URL: game.itu.dkLanguage: English - Date: 2010-08-10 12:41:00
|
---|
13![M a rcel Dz a m a : The End Game M arch 9 – Aug ust 12, M a rcel Dz a m a : The End Game M arch 9 – Aug ust 12,](https://www.pdfsearch.io/img/47a52548f410db7d6637811b2d18701b.jpg) | Add to Reading ListSource URL: www.worldchesshof.orgLanguage: English - Date: 2013-08-12 17:51:40
|
---|
14![Paper for the international conference Play the game, Copenhagen, NovemberTraditional games: A joker in modern development. Some experiences from Nordic countries and Nordic-African exchange Henning Eichberg Univ Paper for the international conference Play the game, Copenhagen, NovemberTraditional games: A joker in modern development. Some experiences from Nordic countries and Nordic-African exchange Henning Eichberg Univ](https://www.pdfsearch.io/img/345d3d64ae167d50511477b49b89f2fb.jpg) | Add to Reading ListSource URL: www.playthegame.org- Date: 2014-05-07 09:46:26
|
---|
15![Arimaa Rules Arimaa, pronounced Arimaa Rules Arimaa, pronounced](https://www.pdfsearch.io/img/b36dd31bbbe9e3baf667b8a1a1162167.jpg) | Add to Reading ListSource URL: arimaa.comLanguage: English - Date: 2013-03-31 11:23:52
|
---|
16![Pike & Shot English Civil War Wargames Rules by John Armatys Introduction These rules were designed to fight battles of the English Civil War period using simple game Pike & Shot English Civil War Wargames Rules by John Armatys Introduction These rules were designed to fight battles of the English Civil War period using simple game](https://www.pdfsearch.io/img/9ff8cda3b0068fc8c6fda724c34468de.jpg) | Add to Reading ListSource URL: www.wargamedevelopments.orgLanguage: English - Date: 2008-09-30 11:23:43
|
---|
17![d20 Modern System Reference Document d20 Modern System Reference Document](https://www.pdfsearch.io/img/7548d990ae40d03bc7f3d65dfd0d39db.jpg) | Add to Reading ListSource URL: www.darkshire.netLanguage: English - Date: 2002-12-09 15:04:41
|
---|
18![Reactive Planning Idioms for Multi-Scale Game AI Ben G. Weber, Peter Mawhorter, Michael Mateas, and Arnav Jhala Abstract— Many modern games provide environments in which agents perform decision making at several levels Reactive Planning Idioms for Multi-Scale Game AI Ben G. Weber, Peter Mawhorter, Michael Mateas, and Arnav Jhala Abstract— Many modern games provide environments in which agents perform decision making at several levels](https://www.pdfsearch.io/img/1104db1e35be504c62acdca6936fd36b.jpg) | Add to Reading ListSource URL: eis.ucsc.eduLanguage: English - Date: 2010-06-18 20:55:19
|
---|
19![SYCLTM Specification SYCL integrates OpenCL devices with modern C++ Version 1.2 Revision Date: SYCLTM Specification SYCL integrates OpenCL devices with modern C++ Version 1.2 Revision Date:](https://www.pdfsearch.io/img/5f197dd34057e149b1221a9c643bb602.jpg) | Add to Reading ListSource URL: www.khronos.orgLanguage: English - Date: 2015-05-11 03:21:46
|
---|